According to Sinderion's Field Journal, he acquired the Crimson Nirnroot, a map to Skyrim 's Dwemer city of Blackreach where the sample was found, and a key to access the dungeon from the traveler in exchange for 1, Septims.
During the course of the following year, Sinderion prepared for a journey to Skyrim, sold his workshop in Skingrad, and left to begin his Crimson Nirnroot research in Blackreach. At this stage in the Nirnroot-obsessed alchemist's life, Skyrim is contradictory on the subject of his associations.
His own Field Journal suggests he was directed by the College of Winterhold to consult with Avrusa Sarethi at her farm near Riften, where he prepared for his descent into Blackreach. Sarethi is a student of botanical alchemy and tells the Last Dragonborn that she was a former apprentice of Sinderion's, and suggests that Sinderion never consulted the College. Regardless of their previous relationship, Sinderion apparently grows close to Avrusa Sarethi and her younger sister, Aduri, and Sinderion's fate is the same.
He set up a field laboratory in an abandoned Dwemer home in the depths of Blackreach in order to study the rare, underground variety of Nirnroot. He hypothesized that the Crimson Nirnroot had a symbiotic relationship with the massive, bioluminescent fungus that grows in Blackreach , which provided water for the red plant, letting it flourish near abundantly wet places like the Cyrodiil strain.
Sinderion's journal reveals his trepidation regarding the Falmer that live in Blackreach, and it would appear that his fear was justified when the Last Dragonborn finds his remains riddled with arrows in his lab.
The most renowned alchemist to be found in Oblivion followed his Nirnroot research across Tamriel, but it only lead to his death. Skyrim 's "A Return To Your Roots" quest shows Sinderion's life work live on, however, being taken over by Sarethi after his fate is discovered. A passion for video games was instilled at a young age when Kyle Gratton and his older brother were gifted a Nintendo 64 with Ocarina of Time and Mario Kart.
Graduating from the University of Kansas as an English and History major, with a minor in Film, Kyle enjoys discussing literature, movies, television, and especially video games. He currently writes features and reviews for Screen Rant's games section, and dabbles in short fiction occasionally. The Nirnroot is to the right from the entrance, in the water next to small stairs.
In the pond to the left of door leading to Green Emperor Way in the Arboretum. In the Mage Quarters at the Arcane University. Inside the southwest room on the first floor in a pot. Under the water where the Sacred Lotus plants are in the Temple District.
In the Waterfront District , at the north end of the docks on the beach near the pirate's ship, named The Marie Elena. There is another one inside the ship itself in a planter on the desk near the entrance of the ship, but the pirates may become hostile if boarded.
The third is at the far southeast end of the small island. South of the mainland-connecting bridge to Imperial City. Take a walk from Fort Magia to Culotte whilst looking near the river bank. Next to the Dibella Wayshrine near Fort Virtue. Just east of Ahdarji 's house by the walls near the gate to the castle, one just south of the SW gate, one just north.
Just east of Best Goods and Guarantees next to some rocks. In the Blackwood Company Hall , on the second floor. Outside the Leyawiin North East Gate along the wooden dock just northwest of the gate. Hidden amongst the grass near the water before entering Castle Leyawiin. Start from left bank of Topal Bay and walk the beach until Castle Leyawiin is reached. On the third floor of the Surilie brothers' house in Skingrad.
On the third floor of Toutius Sextius ' House in Skingrad. Around the water edges south of Fort Teleman and the nearby Oblivion Gate , search carefully. Near and east of Fort Doublecross around the water edges.
Just south of Tidewater Cave along the beach. South of Bogwater camp in southern Cyrodiil, along the beach. On an island connected to the mainland by a bridge slightly southwest of Bogwater camp.
In the wilderness, southeast of Bravil , south of Fort Irony. It is on the southern edge of the peninsula. Follow the coast until a derelict, burnt-out house on a small island is reached; it is connected to the mainland via a bridge. One Nirnroot is on the island. Another sits immediately north of the bridge. It's on an island north of a bridge crossing the river the map shows it's a peninsula, but it is in fact an island.
At the base of a tree along the beach of the settlement Water's Edge. South of Bloodmayne Cave between some rocks along the Larsius River. Along the northern shore of the Panther River, just north of the small letter 'n' in "Nibenay" on the map. On a small island with a dock northeast of Undertow Cavern. Just down the southern path of White Stallion Lodge , next to the dock and boat. Next to the water down the steps next to Kindred Cave.
Look underneath the wooden platform. West-southwest of Chorrol , near the end of the Black Road , near a pool of water with a boat. At a pool with a waterfall south of Infested Mine.
By a small pool of water and waterfall just northwest of Black Rock Caverns. Inside the Battlehorn Castle , behind the stuffed Wolf. At the bottom of a waterfall off Orange Road just north of the letter "a" of the word "Road" on the map. In house of Natch Pinder 2nd floor in Hackdirt. Perhaps I should bring it to an alchemist and find out a little about it. An alchemist can be found in almost every city in Cyrodiil. The alchemist I've spoken to has referred me to Sinderion in Skingrad.
Apparently he specializes in the more botanical aspects of alchemy. I should bring the Nirnroot to him. Sinderion, an alchemist in Skingrad is looking for a rare root known as Nirnroot. According to his research, this rare root can be a powerful ingredient in the creation of a special potion known as the Elixir of Exploration. Because of this, Sinderion has tasked me to find 10 samples of this mystical plant. He indicated a part of the Great Forest to the northeast called Shadeleaf Copse as a good starting point.
I've now found a total of 10 Nirnroot. I should return to Sinderion in Skingrad so he can begin creating an Elixir of Exploration from them. I've given Sinderion the first 10 samples of Nirnroot. He told me if I wish to have a moderate version of the Elixir of Exploration made, he'd need 20 more samples.
I've given Sinderion 20 samples of Nirnroot. He told me if I wish to have a strong version of the Elixir of Exploration made, he'd need 30 more samples. I've found 30 more of the Nirnroot. I should return to Sinderion in Skingrad so he can begin creating a strong version of the Elixir of Exploration from them. I've given Sinderion 30 samples of Nirnroot.
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